Skip to main content

Weather Effects

Played through the first contract (parts 1 and 2), and the mountainous map looked a bit sparse in contrast to how large the scale was. Adding some distant fog could help conceal the emptiness from long distances and precipitation could better sell the setting.

Status: Planned1 comment

Log in to comment and vote

Comments1

  • Blake

    Team•

    Jun 19, 2025

    100% agree. It was integrated before but disabled with shader updates. It will come back