Skip to main content

Smashing stuff with the butt of your gun (+ rogue mode/procedural levels)

I’ve played the entirety of the first mission, and half of the second, and I can already say without a doubt that I love the direction the game is heading in. The one thing that I have feedback about is that, at least to me, it feels weird to be smashing stuff like windows and walls with the front end of my gun rather than the buttstock. I feel as though using the blunt end of the gun to break things would make more sense. Thank you for not abandoning this game and working hard to update it!

For one last thing, would it be possible to reimplement the rogue mode and randomly generated levels back (obviously the main campaign takes center focus right now and i completely understand that)? I think especially with the awesome destruction and gunplay, such a feature would be a welcome addition. Thanks again!

1 comment

Log in to comment and vote

Comments1

  • Blake

    Team•

    Jun 20, 2025

    Thanks for the feedback! I will take a look at smashing with the buttstock to make it feel better.

    There is definitely an opportunity for additional modes thanks to the reworked objective system so rogue mode and even more modes could make an appearance, although procedural generation introduces a lot more complexity which affects the rest of the project.

    More unique levels and/or modes are definitely high up on the list.