I originally wasn’t certain that this wasn’t just my controller acting up, but it turns out my friend has the same issue, so I figure I’d report it.
I’m on Quest 2, he’s Quest 1, both using virtual desktop, both using head-bound movement. Seems like a 30 degree arc straight ahead is inaccessible to the joystick, so the player is always moving at somewhat of a strafe angle and never dead ahead. This doesn’t bother me much but it annoys him enough that he dropped the game after the second mission :(
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11 months ago

Lu Centauri
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In Review
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Bug Report
11 months ago

Lu Centauri
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